[Grindcore] Swarrrm
On the border between grindcore and Japan's outstandingly weird screamo/powerviolence scene (yes, I borrowed that description from Noktorn), Swarrrm write music full of weepy, melty riffs and odd transitions and flurries of tremolo riffing or palm-muting. Their music is also very technical by grind standards, despite not being the fastest shit out there - lots of use of complex chords, time signature changes, and independent basslines. This is just a personal thing, but the atmosphere of their music sort of reminds me of the Swedish metalcore band Art Far Away.

I own a few of their CDs - pretty good stuff. Only grind band I own anything by Laugh

Their level of musicianship and composition is surprisingly good. I also like how they have a lot of melancholy and rage in their music (sometimes going at the same time). They have some post-punk influences here and there too.

Only nitpick is Flower is so goddamn brickwalled (like DR 1 or 0 or something). It makes Death Magnetic sound tame in comparison.
My last.fm | Rate Your Music | CDs for sale on Ebay
Yeah, lots of Japanese bands brickwall their shit to all fuck. Mutyumu's - il y a - is particularly offensive in that regard, and is basically unlistenable to me because of how LOUD it is.
The static on Flower sorta fits though lol

Always found this song to be pretty neat.
My last.fm | Rate Your Music | CDs for sale on Ebay
interesting band indeed, though i dont see myself buying any albums.
now as someone whos not a music producer, wtf you guys mean by brickwall.
It means the music is seriously compressed (way louder than it should be). Metallica's "Death Magnetic" and Slayer's "World Painted Blood" are more infamous examples. Due to the nature of Swarrrm's music, it doesn't effect it adversely (aside from being earsplittingly loud) and distortion/clipping doesn't really matter here. I don't have a good sound system, but apparently brickwalled albums will have their limitations revealed on those. Dudemanguy would be better at explaining this than me.
My last.fm | Rate Your Music | CDs for sale on Ebay
guessing quite some bands i listen to might be guilty of this.
Yup, same here, and it affects all genres. I normally don't notice unless a band goes completely overboard with this. Some music listeners are also total hypochondriacs when it comes to the "loudness war" too.
My last.fm | Rate Your Music | CDs for sale on Ebay
Oh was I summoned?

Compression is a mastering technique that normalizes the fluctuations in volume. So the quieter parts have their volume raised and the louder parts have their volume lowered: i.e. the recording has less dynamic range. After being compressed, modern recordings will typically be passed through some kind of gain filter. In practice, this results in the sound being louder on playback than it would otherwise. This use of practice became more common as music went digital and you can note a pretty steady upwards climb in loudness levels as the decades roll by. The trend more or less flattened out sometime in the 00s though. Ex:

"Brickwalling" is the colloquial term referring to very excessive compression which occurs in some recordings. The term itself comes from the waveform of the audio which looks basically looks like a brickwall. Here's the infamous Metallica example:
Occasionally, I write music reviews.
The thing that was hardest for me to wrap my head around was thinking of "compression" as making things "louder," since compression typically refers to making something smaller. After some more research, I discovered that the compression refers to the dynamic range. In essence, the difference between the loud and soft parts is shrunk (compressed) so that everything is the same volume.

If you ever do any audio editing, you will probably see the option to "normalize" the volume. Means the same thing from what I can tell: eliminate the loud/soft dynamic.

It's ironic that that practice came about with CDs, when CDs were initially touted as having greater dynamic range than albums and were, hence, perfect for classical music. The digital reproduction of classical recordings eliminated the hiss and pop heard on records and cassettes.

And then someone had the bright idea to turn everything up to 11, and well, now here we are.

Ah, looks like Dudemanguy beat me to it by a split second. Probably with a better explanation. Smile

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